The video shows off what Metal Slug could look like using AR technology on Wii U.
The video shows off what Metal Slug could look like using AR technology on Wii U.
A sidequest that implements some good gameplay concepts but has its share of problems.
It was clear pretty early on that Ratchet & Clank: Size Matters was not created by the usual developers, Insomniac Games. When I touched my first exploding box, and heard a foreign countdown sound, rather than the one I was familiar with, I knew something was different. After learning that Size Matters was developed by High Impact Games, some of the tweaks and deviations from the norm made a bit more sense. It's like the Minish Cap of Ratchet & Clank; it fits in pretty well with the rest of the series, but definitely has its own character and set of drawbacks.
From New York Comic Con 2011. Prototype 2 will be released on April 24, 2012 for the PlayStation 3, Xbox 360, and PC.
A teaser for the newest Transformers video game that will be released in Fall of 2012.
A mix of improvements from the first elevate the mechanics, but changes to the core gameplay harm the overall experience.
I know I'm going to be in the overwhelming minority here, but I have seriously mixed feelings about Ratchet & Clank: Going Commando. On one hand, the game drastically improved upon some of my gameplay complaints from the original title, on the other, it went ahead and created a whole new set of problems. Lenghty fetch quests and far too many required mini-games made the game feel drawn out and the overwhelming combat drastically overshadowed the platforming. This hurt an important core element of the game leaving it unbalanced, unfocused, and devoid of an element of character it once had before.
Take on Scott Tenorman and his evil gingers next year.
The second South Park game for XBLA has finally been revealed. This will be the final part of the exclusive deal between Microsoft and South Park Digital Studios that was unveiled two years ago. The first game, South Park: Let’s Go Tower Defense Play! had a decent showing among reviewers, with a Metacritic of 72. While that game featured Stan, Kenny, Cartman, and Kyle in a tower defense setting, the new game is something much, much different.
The Galaxy Defenders themselves will have a game released with the third movie.
Men in Black III is coming to theatres this spring and now a movie tie-in game has been announced. Activision announced that they will be releasing a game the same time the movie is released for the home consoles and handhelds.
Max will be coming to the Nintendo DS.
Chessa leads the charge in an effort to recap the entire Ratchet & Clank series with a set of Review Rewinds.
With the release of Ratchet & Clank: All 4 One quickly approaching, we thought it would be interesting to go back and replay all of the entries in the Ratchet & Clank series starting with the original. As those who are familiar with our Review Rewinds may already know, these articles tend to stray from the standard PixlBit review formula, allowing the writer to analyze and critique a game in any way they desire. As such, when going back through the Ratchet & Clank series, we'll be focusing mainly on the staples of the series in order to fully capture how each has evolved as the series has grown.
It's a lofty question with grounded answers.
The idea that games can change the world sounds pretentious to me. It’s a notion I believe, sure, but in a distant sort of way, like how I faintly accept that my vote counts in the grand scheme of things. What changes, at least in the traditional sense, could games honestly cause? Then again, why not? Why couldn’t games actually change the world? That’s where Jane McGonigal comes in.
