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Posts By Julian Titus

Epic Games President Retires

The Unreal Engine developer has another major departure.

It’s been a roller coaster ride for the video game industry this year. Between the closing and restructuring of various companies and the retirement of noteworthy developers such as the BioWare founders, it feels like things are in a constant state of flux as we begin to look ahead to a new console generation. You can add one more name to that list of major departures, as Mike Capps, the president of Epic Games, is retiring.

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Painkiller Hell & Damnation Review

You'd think after the 100th skeleton runs towards his death that they'd change up their strategy...

Painkiller is aggressive. Hordes of demonic forces stream forth from every conceivable point of entry, threatening to overwhelm with sheer numbers. Death metal pumps through the speakers, fueling the adrenaline-soaked battles. I cycle through my selection of wicked-looking weapons, choosing the right tool for the task at hand—blowing big holes into my enemies. I have to move around the battlefield quickly, lest I get pushed into a corner and annihilated. Painkiller is all about turning the dial to 11, and it does so with glee. I was bored by level 2.

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Backloggers Anonymous Too Human Part 1

The first step is admitting you have a problem.

We call it our library, our collection, our pile of shame. They are games we meant to play, meant to finish, or even just meant to take out of the shrink wrap. We had to own them, had to experience them, and yet there they sit collecting dust. Gamers call it their backlog. We call it a problem, and we aim to deal with this problem one meeting at a time. 

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Halo 4 Review

PixlBit brings a Halo newbie and a veteran together to cover every aspect of Halo 4.

Confession time: I’m a Halo noob, having only completed Halo 3 and played the first two games for a few hours each prior to this review. But that’s okay, because it’s a brand new day in the Halo universe, right? We have the first chapter in an all-new trilogy featuring everyone’s favorite Master Chief, and it’s also the first mainline game by 343 Industries (taking the reins from Halo creators Bungie). This should be the perfect jumping-on point for new players, while giving stalwart fans more of the game they love. That’s the dream, anyway. The reality is a bit different.

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DmC Devil May Cry Hands On Preview

Get over the new look: Dante is far more interesting now.

It’s no secret that many gamers fear change of any kind, flying into nerd rage anytime one of their hallowed franchises tries to mix things up. At the same time, they hate things to stay the same, quickly getting bored when a series doesn’t add enough new to a sequel. This is the rock and a hard place that Ninja Theory is trapped between with their gutsy take (don’t call it a reboot) on the Devil May Cry series. With the internet already ablaze with hate for the makeover of the popular antihero Dante, the sentiment has been that the game had better feel like Devil May Cry…or else. From the outset I’ve been behind Ninja Theory, happy that they’ve gone in such a bold direction, but even I have asked if the game will live up to my Devil May Cry memories. My recent time with the game tells me that the franchise is in good hands, even if I have new questions to replace my old ones.

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Happy Wars Review

Happy happy joy joy, happy happy joy joy...

One of the things to come out of the last 6 years or so that I’ve found most interesting has been the rise of the free to play model. It wasn’t too long ago that free to play was synonymous with amateur game design and simple flash games. Now, even the biggest companies in the world are creating games that don’t ask for money up front, and the quality of those games has increased many times over. Console manufacturers have been slow to adopt this business model, so I was very interested in playing Happy Wars for XBLA, the first free to play game for the 360. While I don’t think that Happy Wars is a great example of the free to play structure, it stands as a unique and fun experience for Xbox Live Gold subscribers.

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Hotline Miami Review

It's times like these when I'm happy to know that Jack Thompson was disbarred.

There’s no denying that social media has transformed the way we get information about video games, especially when it comes to smaller indie titles. I had never heard of the game Hotline Miami until my Twitter feed began to blow up with hyperbolic praise. It was one of the best games of the year! The best soundtrack in the history of video games! The most fun to be had in the digital space…ever. So when we got a review code for the game I jumped all over it, eager to learn what all the fuss was about. Now I’m sitting at my computer and scratching my head, wondering if I missed something, or if I need some of what the people I follow on Twitter are smoking.

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N7 Day: What Mass Effect Means to Me

Julian gets nostalgic for his Commander Shepard on BioWare's made up PR day.

It’s November 7th, which is a very important day. No, no, not the fact that the Presidential election is over; I’m talking about vital, pressing issues. Yes friends, today is national N7 Day, so I thought I’d take some time to wax nostalgic about the Mass Effect series and what it’s meant to me. It’s no secret around PixlBit that I’m a pretty rabid Mass Effect fan. Heck, I hosted an entire podcast about the series. With the trilogy wrapped up in a neat little bow (more or less), what better day to shine a light on the saga of Commander Shepard?

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Worms: Revolution Review

Just add water. And worms.

My introduction to Worms came with Worms Armageddon for the Nintendo 64. I was working in gaming retail at the time, and that game took our store by storm. We’d spend hours after closing playing that game, and those are some of my most cherished multiplayer memories. Since then, I’ve been chasing that feeling, only to come up short every time. The first Worms on XBLA felt stripped down, and I couldn’t find anyone to play Worms Armageddon 2 with me. So here I am, playing Worms Revolution for review, and trying desperately to recapture that magic I felt huddled around an N64 with three of my friends. Even though Revolution is an enjoyable game, it seems that my quest continues.

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Metal Gear Rising: Revengeance Hands On Preview

This ain't your daddy's Metal Gear!

I was really worried about Metal Gear Rising: Revengeance. It was originally known as Metal Gear Solid: Rising, and was announced in 2009 as an Xbox 360 exclusive. A troubled and protracted development cycle almost ended in cancellation before the project was given over to Platinum Games. We may never know the full story about how an Xbox 360 exclusive designed by an in-house team hand-picked by Hideo Kojima became a multiplatform game developed by Platinum, but I can at least say that my worries are gone. Metal Gear Rising may not be what people have come to expect from the Metal Gear series, but so far I’d say it’s an impressive game in its own right.

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