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Posts By Nick DiMola

Fortune Street Review

This Japanese classic finally comes to America and just in time for holiday get-togethers!

Marooned in Japan for two decades, Nintendo and Square Enix finally have seen it fit to bring the Itadaki Street series to North America in the form of Fortune Street for the Wii. Despite the series piquing my interest after the strong reception of the DS version in Japan, it's largely been a mystery to me. Now that I've had a formal introduction to the series, I can say that it's been well worth the wait. Cozying up more closely to Monopoly than Mario Party, Fortune Street is the perfect game to play with a group of friends and/or family members, even if they're not fans of video games.

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Metal Gear Solid Rising Now Metal Gear Rising: Revengeance

Raiden's latest chapter will be even more over the top than expected.

At tonight's VGA awards, it was revealed that Metal Gear Solid Rising will now be known by a different name - Metal Gear Rising: Revengeance. In addition to the name change, development was also handed to a different studio. Taking the helm is Platinum Games, known for their over the top style as demonstrated in Bayonetta, Vanquish, and Madworld.

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Bioware Working on Command & Conquer Generals 2

Bioware's latest is certainly a departure, but nothing along the lines of a new Uncharted-like game.

It appears we can put two rumors to bed. Command & Conquer Generals 2 is officially coming and it's also Bioware's brand new project - a departure from their typical RPG work. Not much else is known about the game right now, but more information is likely on the way in the upcoming week.

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The Last of Us Officially Revealed at VGAs

A post apocalyptic world houses Naughty Dog's latest creation.

Tonight at the VGAs, The Last of Us from Sony was officially revealed. While information has been leaking all week, the big reveal is that Naughty Dog is behind the game. Set in a post apocalyptic world, a seeming father and daughter are struggling to survive as they are hunted by some sort of creatures that could potentially be otherwordly.

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Mario Kart 7 Review

A blue shell at the finish line knocks it out of first, but you can't complain about finishing in the top three.

After seven entries, it's perfectly understandable to start feeling the fatigue of any series, especially one like Mario Kart where very little changes from entry to entry. However, it's hard to ignore excellence. While Mario Kart 7 is only slightly different, it's so well-executed it should not be overlooked.

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New Xbox 360 Dashboard Features Incompatible With Indie Games

The new dashboard obscures the community made titles and hinders their associated abilities.

Now that the new Xbox 360 Dashboard is live, reports are coming in that the new features of the dashboard do not extend to Xbox Live Indie Games. Both beacons and cloud storage saves aren't supported for these titles and unlike both Arcade and retail releases, these do not show up under the New Release section, making them somewhat hidden from view.

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PixlTalk Episode 44: Crew Two's Vita Blues

The first week of the second crew of the PixlTalk podcast debuts, complete with Vita whining and a hodgepodge of topics to conclude the show.

As hinted at a couple episodes ago, PixlTalk is going weekly once again. Rather than hearing the same crew every week, each crew will occupy alternating weekly time slots and tonight's episode is the first from the second crew. While Julian will ultimately take over the hosting duties, for this week previous podcast regulars Nick, Chessa, and Jason help break him into his new podcasting role.

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Kinect Disneyland Adventures Review

Confirmed: navigating 3D space with Kinect is miserable.

Without ever having been to Disneyland, I can only assume that Frontier has done a spectacular job recreating the iconic park. The virtual representation of the park seems to have everything covered, straight down to themed garbage cans, benches, and vending carts. Despite all the effort, it's held back at every turn by the peripheral that should be immersing you. The fact of the matter is, the Kinect controls are cumbersome and unnecessary and often just don’t work right.

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O Snaking, How I Mourn the Loss

Why Mario Kart 7 has me down.

Well, it's official, snaking is officially gone from the Mario Kart series. After Mario Kart Wii, it was up in the air if future iterations would provide players with such ability, but it appears Mario Kart 7 solidifies the permanent omission. As an advocate of snaking, this is a sad day.

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We're Hiring!

That's right, we want you!

For anyone who might've been keeping track, PixlBit has been quickly growing thanks to our already stellar team of contributors. Given our growth, we need MORE help in order to keep bringing our readers the best content around. Application is easy and only requires you to provide a bit of writing so that we can assess your skills.

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