Critic-made game gets critiqued.
It’s easy to attach labels to games. We want to know if it’s a first person shooter or a platformer, but sometimes that’s a bad idea. We end up sticking games into categories which become their go-to description and don’t communicate what a game’s real essence is. For this reason, I’m not even going to try and compartmentalize Gunpoint because that would be doing it a huge disservice. Even though I have no idea what sort of game Gunpoint is, I know it’s a ton of fun to play.
The consumer has been heard.
It looks like the overwhelming internet consensus has won the battle with Microsoft’s controversial policies for its Xbox One. Just a couple of weeks after releasing somewhat vague details about the upcoming console’s used game, game sharing, and connectivity restrictions, Microsoft has essentially negated every last bit of its planned policies. Is this a big win for gamers and their hobby, a speed bump on the road to the inevitable, or a big step backward from a glorious future of digital game sharing?
Ignore Julian's coughing: he's just dying a little bit.
Hello, and *cough cough* welcome to *hack* another episode of *wheeze* Nerds Without Pants! Our last episode was so freaking epic that Julian fell ill. Well, not really, but he's rather under the weather this week, so hopefully you enjoy this shorter show as Patrick takes up the slack.
Enter to win a copy of a game we love!
[UPDATE: The contest is now closed. We'll let you know very soon who our winner is! Thanks to everyone who participated.]