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Rockstar Announces Release Dates for Max Payne 3

The saga continues this May.

Today, Rockstar Games officially announced the release date for the third game in the Max Payne series. Releasing first in America on consoles, Xbox 360 and PlayStation 3 owners will be able to pick up Max Payne 3 on May 15; May 18 it will release internationally. On May 29 the game will release for PC in America, followed by a June 1 international release.

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Nintendo Bringing Fatal Frame Spin-Off to America

Spirit Camera: The Cursed Memoir is arriving in the US this April for the 3DS.

Today, Nintendo announced its intentions to publish Spirit Camera: The Cursed Memoir for the 3DS in America. Better known as a spin-off of the Fatal Frame series, the horror game will make use of the cameras in the 3DS system to provide augmented reality gameplay. Players won't have to wait long for the title, as it's due in roughly three months on Friday, April 13.

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PC Mass Effect 3 Will Require Origin

The third iteration of the series will not be released on Steam either.

It seems PC players will have fewer options than normal when it comes to purchasing the upcoming Mass Effect 3. Like other Electronic Arts games released in the past six months or so, Mass Effect 3 will not be sold through Steam. Furthermore, regardless of whether you buy the game in stores or online, the Origin platform will be required to play it.

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Ryder White Coming To Dead Island

A new mission based DLC pack is on its way.

Deep Silver has announced a new DLC pack for Dead Island, titled Ryder White. The new mission-based pack will follow the story of the game's antagonist character and allow players to see the events of the main game from his perspective. The DLC pack will add several hours of gameplay to the title and will also include new weapon blueprints.

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Oddworld's Munch Hopping onto PSN/Vita Quarter Two 2012.

No word on whether an Xbox 360 edition is planned.

Just a few weeks ago developer Just Add Water delivered on their promise to rerelease Oddworld: Stranger’s Wrath in glorious HD.  Many gamers would have been content with seeing this underappreciated gem get a second chance on a new platform, but according to a tweet from their official Twitter account, the folks running Oddworld these days have further plans to spread the HD love by announcing Oddworld: Munch’s Oddysee for an end of quarter two release.

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All Zombies Must Die! Review

These zombies ate my neighbors, so now they all need to die.

Until Lucasarts does something with their cult classic Zombies Ate My Neighbors, this is the true spiritual successor to the classic SNES/Genesis multiplayer zombie killing simulator. From the overhead perspective to the cartoony visuals and wacky weapons, this game brought warm, fuzzy memories to someone that spent hours with Zombies Ate My Neighbors. With weapon crafting, RPG stat building, and four player co-op, this is the game I would have wanted had the series continued past Ghoul Patrol.

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Zombii Attack Review

The N64 was two, almost three generations ago, right?

I would call myself a gaming enthusiast – someone who can appreciate just about any type of game for its unique merits. As such, I rarely see any game as a complete and total waste; Zombii Attack is one of those rare exceptions. Surely, it'd be better off buried somewhere out in the desert next to the Atari version of E.T..

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Samurai Sword Destiny Review

It’s a shame these visuals were squandered on such a shallow game.

Given the touch screen of the 3DS, it’s no surprise that iOS game, Samurai Sword Destiny has made its way to the Nintendo eShop. What’s also unsurprising is just how shallow the experience is, given Destiny’s original home. With a combination of two level types, players will find themselves either slashing arrows and avoiding boulders during forced progression, or dispatching a variety of foes by continuously slashing back and forth until all enemies are defeated. It’s a mindless timewaster that doesn’t command its price.

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Cave to Refocus on Social Games to Remain Afloat

Lower earning forecasts are forcing the company to put projects on hold for social ventures.

The rough game economy is continuing to show its impact on studios around the world. Cave, known for their hardcore, bullet hell shoot-'em-ups are exploring their options after lowering both six month and yearly earning forecasts. The company's 2011 fiscal year, which began in June 2011, was expected to bring 3,300 million yen in sales, but has since been reduced to 500 million yen ($6.5 million) due to industry stagnation and cautious retailers taking smaller orders.

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Scarygirl - Announcement Trailer

Scarygirl will be released as an Xbox Live Arcade title on January 18, and as a PlayStation Network title on January 24, 2012. The PC version release date has yet to be announced.

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