Our community chest is firm, yet supple.
I'm up against a deadline folks, so I will have to keep this description of Nerds Without Pants brief. See what I did there? Ahem.
Our community chest is firm, yet supple.
I'm up against a deadline folks, so I will have to keep this description of Nerds Without Pants brief. See what I did there? Ahem.
A considerable improvement from the first.
After NES Remix, I badly wanted a sequel. My main concerns with the first Remix were that developers EAD Tokyo and indieszero focused on Nintendo’s 1983-1986 Famicom line-up, which has not aged well. This second Remix, like all good sequels, takes what made the first game so great and improves upon the flaws. They also threw in backwards Super Mario Bros. with Luigi physics and a Nintendo World Championship mini-game if you own the first NES Remix -- how can you say no to that?
This episode is a super rare limited edition that will be worth big bucks some day. Trust us!
They said we’d never make it! They said we’d fail after a couple episodes! They said we wouldn’t survive, and yet here we stand, defiant! Okay, maybe nobody ever said that, but I sure as shootin’ didn’t expect to be posting the 50th episode of Nerds Without Pants! We do things in style with the biggest assembly of pantsless nerds yet. Fan favorites Erika Szabo and John Gholson join us to celebrate this huge milestone.
Get a real feel for Doom's stunning visuals!
Anticipation was high heading into this year’s QuakeCon, and the excitement was all due to the planned reveal of id Software’s upcoming Doom. Without any cameras allowed in and no demo videos or screenshots released, letting you get a good feel for what was shown in two separate demos will be a bit tough. Through the high-tech wizardry afforded us by MS Paint, though, you’re sure to have a full grasp on the dark, brutal, and intense segments shown on stage.
Pretty sure they’re not going to do an Arcade or Ultra edition next.
Since they’ve hit the scene, I think I’ve built up something of a love affair with indie developer, Drinkbox Studios. They have an uncanny ability to create not only compelling gameplay, but memorable and humorous worlds and characters. Guacamelee is easily their greatest achievement yet, and the new Super Turbo Championship Edition only makes it better. Just the name alone should give you a perfect indication of the tongue-in-cheek humor Drinkbox imbues into their creations.
I think I now hate Ice Climber even more.
Fans of the Wario Ware series tend to like 9-Volt’s mini-games the most. Honestly, I can’t really blame them. Unlike Wario Ware, however, NES Remix and its follow-up on the WiiU eShop doesn’t come from the crazy mind of Yoshio Sakamoto; instead, it’s a tribute/mashup of Nintendo’s ‘classic’ NES titles from 1983 to 1986. I put classic in quotes because, let’s be perfectly honest here, a majority of Nintendo’s early Famicom titles have not aged well.
Tales from Old Russia, and Beyond.
Upon landing in the baron, vast and alien infested land of Old Russia, I realized that though I had an objective before me, there was a lot more in store for me than a linear story mission. I walked over a cliff, and a batch of enemies spawned. Using familiar shooting controls, I was able to dispense of them rather quickly. Not too soon after, I turned around only to see another adventurer, who happened to be a friend of mine. Destiny began to click with me at this point, as I realized just how seamless the matchmaking process was. I called my friend over, and we created a fireteam - or a party - and continued to explore the land. As we did, we witnessed another group, fighting off their own group of enemies. One of them fell in battle, and I asked my friend, “Should we go and help them out?” These are the kinds of scenarios that make Destiny one of the more interesting games coming out this year. However, this aspect is only one of many different reasons why I was hooked during the E3 weekend Alpha.