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MIA - Streets of Rage

No, seriously-- where are you, Yuzo Koshiro?

People complain about the plethora of Modern Warfare first person shooters these days, but those same people forget that every few years there’s some genre that dominates the gaming landscape. We’ve gone through the survival horror phase, the RPG obsession, the fighting game craze, and of course the beat ‘em up era. During that time, one of the most popular and legendary brawlers was the Streets of Rage series. It’s been nearly 20 years since Sega’s personal head crackers had a new adventure, so it’s time to dust off this franchise and resurrect it.

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PB & Jason Issue 118: SimFantaCity

Hidden gems in game code, SimCity rants, and Final Fantasy Fixes abound in this week's PB & Jason.

You may have heard the news that F-Zero AX was discovered inside F-Zero GX. That news inspired a brief bit of talk about other places where things were hidden pretty deep inside a few games from the past, mostly on the N64. Naturally, SimCity took up a lot of time, too, and Issue 118 closes with some of Julian's Final Fantasy piece. Be sure to listen to the beginning to catch a few more details about the Monster Hunter 3 Ultimate Community week! Click through for listening and download links!

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Allusions Rising: Gearing Toward Greatness

War transforms us, Snake. Into beasts.

A certain inability to walk into a normal life pervades the player’s thirst for playful violence after taking down the Patriots in the Metal Gear series. The Winds of Destruction will have to fill that void. Some, like Sundowner, claim we surround the Self with violence, because of the feeling instilled when you kill your enemies and liberate the less fortunate and able. Others maintain that we argue philosophy as a way of waking up the beast inside of the Self. Regardless of the means, these musings have persisted through the Metal Gear franchise from the beginning. With Metal Gear Rising, they mesh high and low culture together in allusions that complicate our reason for loving to play.

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Aliens: Colonial Marines Review

Game Over Man!

Unlike most reviewers, I feel like I had a unique perspective going into Gearbox’s Aliens: Colonial Marines. My fandom of the series only reaches back a few months, when friends recommended that I check out Alien and Aliens. While both movies were great, I didn’t really have the grasp on the series like most that grew up with the franchise. Also unlike most that went into this game, I didn’t have the chance to play it until after the backlash. Reports of the game being horrendous can be found everywhere, and while I agree to an extent, I feel that the majority of this game’s lackluster reception is due to the lofty expectations of diehard Aliens fans. However, nothing can stop Alien’s Colonial Marines from being a generic shooting experience that fell way below the standards of a great game.

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Monster Hunter 3 Ultimate - "Battle" Trailer

Join your friends in battle on the Wii U, and 3DS on March 19.

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Picdun 2: Witch's Curse Review

The pixelated cartoon creating, dungeon crawling, soft core porno you should not play.

Can we talk about women?  They’re a wonderful part of our society; in fact they make up just about half of it.  With that many of them around, they’re able to have a huge impact by being mothers, scientists, lawyers, caretakers, nurses, teachers, doctors, police officers, and will even be fighting on the front lines of the U.S. military.  Yet, the makers of Picdun 2 think it’s just fine to stick ridiculously sexualized females into their stupid game to rake in a few bucks and set the entire gender back a few steps in the process.

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PixlBit Changelog - March 11, 2013

Private Messaging! Notifications! The ability to hit the Enter key to log in! All this and more in today's changelog.

If you were up (for whatever reason) around 1:30AM last night, you might've noticed that a new feature stealthily dropped and hit the home screen. That feature is the frequently requested Private Messaging system! But wait, there's more!

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Backloggers Anonymous Darksiders Part 3

We're done!

I'm gonna keep this brief because frankly, I'm not feeling so great. We finished Darksiders. We had more fun talking about it than we did with the back half of the game. We get into some pretty weird things to talk about like sound effects and... horse physics. Maybe my fever started earlier than I thought.

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Five Fixes For Final Fantasy

We give Square Enix some friendly tips for keeping the Fantasy alive.

When Jesse Miller, our resident features guru, asked if I would be interested in doing a Final Fantasy retrospective for the series’ 25th anniversary last year my answer was a resounding “yes!” In the months that followed, I poured all of my love and dedication into a five part series detailing the 14 core Final Fantasy games. It was a labor of love for me; no series of games has been more influential or important to me as a gamer. I’m a staunch defender of these games, even when they go into weird territory like iOS time-wasters. That doesn’t mean that I’m blind to the fact that the series isn’t what it once was, however. As excited as I am for the future of Final Fantasy, I think that the fine folks over at Square Enix need to take a good long look at where the series stands. To that end, I have 5 things that I think could help immensely as we move forward into the next generation.

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Nerds Without Pants Episode 18: Sony's World

We think the PS4 sucks...NOT!

Hello again! This week on Nerds Without Pants Julian and Patrick give all of their love to the PlayStation 4. There’s been a ton of negative talk swirling around the new Sony console, and the Pantsless Ones bring a refreshing amount of positive vibes to the discussion. But before that—games!

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