Square peg, round hole.
Metro: Last Light was a lot of things, including a competent shooter in which I didn’t actually shoot a whole lot because stealth often was the best approach. Rather than let a good engine be underused, 4A Games has developed the Tower Pack DLC with combat front and center.
Halloweenerds!
Trick or treat, smell my feet, give me something good to listen to. Something like this extra-large edition of Nerds Without Pants, Halloween-style!
Listen to a podcast where generalizations are made about the people who pre-order new video game consoles.
In this issue of PB & Jason, we have Pokémon X & Y, a weirdly-worded Joystiq story, potentially low Xbox One and PS4 console pre-order sales, and an inferred reason for the delay of Ubisoft's Watch_Dogs. Tune in! Leave a comment! Send an email! Suggest more ways to end sentences with exclamation points! Listen! Click through!
Quite possibly the most FUN game at NYCC.
I feel like Super Mario: 3D World has looked better each time I’ve seen it. After getting to try it, this remains true. 3D World plays it safe by remaining very similar to the 3DS outing, but many refinements to the level design and gameplay are apparent. Mario and the crew have individual specialties, like Peach’s floating ability and Toad’s extra speed. There are also extra moves that are at their disposal. If you twist the analog stick in a circle, you do a spin move which is not only cool to watch, but it’s effective against enemies.
Sonic's latest is taking the series in a new direction.
Sonic has been going through a lot lately, as Sega has been desperately trying to revitalize the franchise to its former grace. The critical reception of those titles has been mixed, but in an effort to change up the formula Sega has come up with Sonic: Lost World. What I played was solid and manages to be charming and fun, yet some changes might have hindered what I enjoy about Sonic as a whole.
