
"I think a lot of us are playing indie games, so hopefully we can double down on our indie game coverage!"
And PS+ also offers some nice games too every once in a while.
"I think a lot of us are playing indie games, so hopefully we can double down on our indie game coverage!"
And PS+ also offers some nice games too every once in a while.
I've picked up some roleplaying books just to read up on the lore because I find them intriguing. I've been holding my breath for a netrunner video game, but I don't think thats going to happen, a TCG like Magic anyway. I might purchase the box just to collect. I like the art in trading card games.
I really couldnt get into Blade and Soul. I prefer the passive turn-based MMO controls to the action ones, although I like action MMOs that are well done. But B&S didn't stick with me at all. I guess they all have that stupid 10 hour tutorial beginner area that I always find dull. I'm still holding out on Black Dessert or Bless MMO.
ESO. I'd rather go back to Secret World or Star Wars honestly.
I only heard of the Netrunner Card Game from an idle thumbs podcast that is still ongoing devoted to the game and it sounds interesting. I don't think I've heard of podcasts around card games before? Why is it popular, or why is it interesting to you?
I actually use the PS4 controller for my PS3 and PC gaming, so I find it the most usefull controller I've ever owned!
You've certainly been more focused on coop and social games. I havent touched an MMO in quite a while.
Review scores? What are those? Buying? I avoid games until they go on sale to try them. I know y'all are busy, but I wouldn't mind some more indie game coverage.
This is how Shadow of Mordor worked too. Except, I think the second map was greener and more colorful if I remember correctly.
This makes me want to play the first 30 hours of FarCry4 now. I prefer games that are tightly designed.
On Zestiria, in it's defense it has fun combat system mixed with elemental magic, which lets you defeat enemies and even bosses with levels much much higher than your characters, making xp grinding really unnecessary- which I found refreshing. It has characters that I like and I liked their dialog cut scenes. My only real issue with the game was that I found the 'open-world' and dungeons a bit bland and empty, but there is plenty to love and there is a fast travel to save time.
Valkyrie Profile
Resident Evil 1&2
Xenogears
Final Fantasy 8
Thats a short list. But they are all special to me and I can still replay them!
I know the fear. I've had to take TB test to apply for school jobs in the past and I just felt dread and anxiety through the whole process. Keep your spirits up! Hope you feel better!
At least you found out sooner rather than later, and hope for the best case scenario!
My problem with open world design is that some games don't transition very well into it, or devs don't know what to do with them. I've been complaining about JRPGs recently in blogs- about how they have these open worlds now, like Zesteria or Neptunia, but are mostly empty and just provide padding to the length of the game on top of the usual xp/loot grinding which is already padding in itself. Some games would be better served with a more linear, closed-world structure. I'm playing the latest Atelier game on Vita right now, and its wholley built around crafting and gathering, but the battle fields are bite sized and condensed, which makes it easier to grind and gather, otherwise you'd have to run around open empty fields for hours with not much to see or do. I'm not a fan of poorly implemented open-worlds, or uninspiring open worlds.