
Do you have a Switch? Can't remember. I'm guessing not. I remember how it took you to get a PS4 lol. There is such a staggering amount of cool stuff on the Switch.
Do you have a Switch? Can't remember. I'm guessing not. I remember how it took you to get a PS4 lol. There is such a staggering amount of cool stuff on the Switch.
Dead Cells controls so well and the runs are short enough that I don't mind the roguelike aspects. Permanent upgrades are a big part of that. I'm happy as long as I feel like I'm making some kind of progress. I'd say give it a try if you see it on a steep discount.
I had not heard about an arcade version of Theatrhythm but I can see how that would work. Can you imagine if they decide to release an updated Switch version? I can see it now: Theatrhythm Final Fantasy: Curtain Call Final Remix Plus EX! With 500 songs!
If I have a problem with Dead Cells, it's that the jump in difficulty from Normal to Hard is pretty drastic. If I had fewer games and/or more time, I'd probably relish the challenge but I found myself frustrated with the slower progress. Still, I really enjoyed playing it and I'd like to come back to it routinely and at least chip away at the permanent upgrades. Runs really don't take that long.
I would like to play Iron Rain. It sounds like a neat and more manageable twist on the game.
You see that every now and then but I wish it was more of a common feature. It'd be tougher for Japanese-made games, though, because of the language barrier. Pretty easy by comparison to throw some quick interviews in when the devs already speak English.
If you remember, let me know!
It's kind of funny (and sad) that the thing that brought TellTale such success and reknown—putting out games with big expensive licenses attached—ultimately led to their downfall too. I wonder if they had to stuck to smaller "classic" style adventures games, or at least a mixture of the two, if they'd still be around today.
Isn't that like missing the best part?
Hey, I've actually played and finished all of those! Winter Waker is possibly my favorite Zelda and has for sure the best ending, so you gotta see that. Twilight Princess has some really great dungeons but it's just a reeeally long game and takes itself very seriously. I played Skyward Sword just a few years ago myself and finally lessened my own shame somewhat. I think the motion controls in that game are some of the best ever done...however, they are still motion controls. But the game has great and very inventive dungeons and perhaps the best character of Zelda in the whole franchise. I would say it is worth playing.