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Cary Woodham's Comments - Page 55

Takeout Reviews


Posted on 06/26/2023 at 07:20 AM | Filed Under Blogs

I hate to defend Nintendo on this, but at least with amiibo you get a really cool figure to go with all that DLC crap.  My only big complaint is that they make them hard to get sometimes!

Takeout Reviews


Posted on 06/25/2023 at 07:51 AM | Filed Under Blogs

I scanned the Twilight Princess Link Wolf amiibo into Tears of the Kingdom and got a TON of meat.  So that was pretty useful.  I'm horrible at combat in that game, so I make Link eat a lot of food.  He should have a big belly by now.  I know he runs around a lot, but that boy should be as big as a house by the time he saves Zelda.

Pizza Pixel Podcast Episode 17: Do the Mario!


Posted on 06/25/2023 at 07:49 AM | Filed Under Blogs

I have them all, too, but I probably won't be digging them out again any time soon.

What Happened to Movie Tie-in Games? (Give me your thoughts)


Posted on 06/25/2023 at 07:48 AM | Filed Under Blogs

I think movie tie-in games got a reputation for being so bad that companies just stopped making them.  Plus the licenses for those properties were probably getting so expensive that it wasn't worth the cost anymore.  For a while you only saw movie tie-ins in mobile games, but now you don't even see that anymore.

A Speedy One


Posted on 06/25/2023 at 07:46 AM | Filed Under Blogs

I wanted to get Park Beyond because Namco made it and one of the things you can get are Pac-Man themed roller coasters and gift shops and decorations and costumed characters!  I wanted to make my own Pac-Man theme park!  But unfortunately the game is only on X/S and PS5, two consoles I don't have.  I know you gotta make the transition to a new console at some point, but I don't see why a park builder couldn't have been on PS4 or Switch as well.  

Takeout Reviews


Posted on 06/23/2023 at 10:39 AM | Filed Under Blogs

When you scan an amiibo into Tears of the Kingdom, you can get a random bunch of items that can be useful.  If you scan a Zelda specific amiibo, you'll also get a treasure chest that might contain something exclusive, like a pattern for your hanglider.

Pizza Pixel Podcast Episode 17: Do the Mario!


Posted on 06/23/2023 at 10:36 AM | Filed Under Blogs

I liked getting the giant sized AR card so I could take a picture of Mario that looked as big as me.

The Week of Gaming


Posted on 06/23/2023 at 10:35 AM | Filed Under Blogs

Some arcade ports on the 2600 were pretty bad, though.  Like Burgertime.  And of course Pac-Man.

1970s Gaming Memories


Posted on 06/23/2023 at 10:33 AM | Filed Under Blogs

I feel like I played it somewhere, but maybe I just imagined it.  They all kind of play the same.

Episode 257: Everything Sucks, And It's Justin's Fault


Posted on 06/23/2023 at 09:08 AM | Filed Under Feature

Final Fantasy 6 is one of my top five favorite games of all time, and it has a lot of little details in it that you might miss if you blink.  I love how each character has his or her own theme song, and even remixes of the same song depending on the mood.  Even the last part of Dancing Mad, the final boss theme, is just a remix of Kefka's orignal song.

Sometimes in FF6, you can change out your party members, and depending on who you might have in your party, some characters may say different things which might add insight to the story you might've not known otherwise.  My favorite is when you trick the gambler Setzer with a one sided coin.  There is an earlier cutscene where Edgar and Sabin use a coin to decide who will be the king, and if Edgar and Sabin are in your party when you trick Setzer, Edgar flips the coin and Sabin says something like, "Brother, that coin!  It couldn't be..."

One final thing in FF6.  In the snowy mining town of Narshe, some of the townsfolk claim they've seen a Yeti.  That Yeti is Umaro of course, but you can spot him, too, peeking out of holes in the walls in caves, long before he can join your party!

In other games, character standing animations are also fun details.  Some of my favorites are in Mega Man X.  Normally he just blinks his eyes when standing still, but if he's low on energy, the light on his helmet flashes red, and he'll breathe heavier.  And if you are on Chill Penguin's stage, you can even see frost smoke come from his mouth like how you can see your breath when it's cold.  Never though robots had to breathe, but this is a video game so oh well.

One last standing animation I like is in Donkey Kong Country 2.  One of the stage themes is a giant beehive, and you can stick to the walls if honey is on them.  While sticking to the wall, sometimes Dixie Kong will put her finger on the honey and then lick it.

OK sorry for being so long.  By the way, I just posted a new podcast that I hope you all can listen to.  It's about Transformers, so I think you'll like it.

https://open.spotify.com/episode/07zOFGLATchbGTpZBXuOO8

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