I agree DoS had the best take. Best castle, deepest gameplay, best boss fights, the only issue with it was the touch screen gimmicks. Take those out and it's perfect.
But Por still has the best post game content. Possibly in any game period
I agree DoS had the best take. Best castle, deepest gameplay, best boss fights, the only issue with it was the touch screen gimmicks. Take those out and it's perfect.
But Por still has the best post game content. Possibly in any game period
Based on what you wrote Cuphead sounds like a game you'd enjoy a Let's Play of more anyways while Ori is fun but not that good. PS4 is the way to go for you.
I thought the Vita was an amazing piece of hardware but I saw it flopping the second I looked at Uncharted GA's graphics. I couldn't imagine any 3rd party dev pushing the tech for a tiny console with how expensive it would be. Tearaway was definitely my favorite game on it too, just makes me smile. Now it's become an indie machine for me though, but even less so since I got into PC gaming.
Speaking of which Cuphead and Ori are on PC and shouldn't be too hard to run on there. Know you're not a PC gamer but the option is there.
I didn't play through Leon's whole campaign, I just remember a really good puzzle in the church. As for the bullet sponges, they were definitely there when I played in 2012. It was my worst example of them until Mass Effect 3's Banshees. And then later Bioshock Infinite's boss (you know which one I'm talking about).
I felt like RE6's shooting was horribly unsatisfying, enemies felt like bullet sponges. And I only got midway through Leon's campaign so that's where my problems are. I was trying to be on the pro-RE6 side since I wanted what it gave coming in, but felt it did a poor job of delivering. At least the puzzles were good.
You can't really blame Capcom though for giving people exactly what they asked for after Resident Evil 6 and trashing that game. They don't have someone like Mikami who would go ahead with Resident Evil 4 and give a game no one was asking for, yet didn't realize they wanted this whole time. They're trying to see what game people want them to make, which is a step in the right direction for the company. And when criticism with 6 was primarily directed at it not being scary when the real issues (or at least my issues) had to do with the bad camera, poor pacing, underwater segments, terrible QTE's and bad enemy placement, it's no wonder this is the direction they go in.
I wanted a decent action horror game with 6 and didn't get that, so my complaints were vented there. The video game press who only whined it's not scary though? They're the reasons 7 is the way it is.
They announced it at the press conference though. Remember seeing it there and reading it later that day.
I think Finding Dory is a much better movie overall, but MU drove that message across better. In Dory, she finds them, but there's little weight to the time it took. MU shows them work their way through bad jobs to the top, but with an attitude that lets them exceed in all of these to get there another way. I think hammering in that the other way probably won't be ideal but with the right attitude you can make things work is more impactful than how Dory's was handled.
That said, I prefer Dory's message of how with the right motivation you can overcome a physical handicap over both of their messages of finding another way. I can only think of it and How to Train Your Dragon 2 as great movies with messages specifically for disabled children, which is especially cool since one deals with characters born with them while the other deals with characters who lost the ability over time.
I get how you got that message out of MU but I always felt the message was more "There's always another way." And I dug that even if the movie isn't anywhere close to my top 5 Pixar movies. Up I know is 1 then it would go Toy Story trilogy (they're all equally good), Ratatouille, Inside Out, Monsters Inc, and The Incredibles. But if you packaged all the shorts together they'd be in the top 3, especially love Gerrys Game, Night and Day, and For the Birds. Bottom 5 would be TGD, Cars 2, Cars, Brave, and A Bugs Life.
They announced that all the way back at E3 before MN9 came out. MS released $40 games before too with Banjo-Kazooie N&B and Viva Piñata. I think it'll be fine.