
I think we agree more than you think. My point was that even though Uncharted borrows everything from other properties—the Indiana Jones-like story, the Prince of Persia and Gears of War gameplay, etc.—it doesn't feel like a knockoff. Lords of Shadow doesn't seem to have anything to really unify its world. It doesn't feel like Castlevania, certainly. And I wish they had stuck with the shallow main character typical in the series because their attempts at developing him only emphasize how flat he is. The lack of logical flow at the end of the story, for me, is the last nail in the coffin (haha). Normally I wouldn't get worked up because a game fails to live up to my expectations but I just love Castlevania so much.
And don't worry, I didn't take your tone the wrong way. Thanks for commenting. I like getting a little discussion up about these things