
Ah guilds. It's one area of gaming I've yet to experience.
Ah guilds. It's one area of gaming I've yet to experience.
These Disney games look great from this period. I've played Castle of Illusion but not this one yet.
I'm thinking of going back and playing RDR1 before getting back to 2. Open worlds, like in the Elder Scrolls games, especially huge ones, really get me lost. I usually mess up the story or break the quest paths or something like that. But I want to go back to RDR1 and see what that was like. I heard so much talk about it on podcasts at the time but never got to it.
Yeah, there are a lot of good ones. I've just gone with the ones that have the strongest memories attached to them.
Xevious landscape is like a golf course. I guess the tanks are golf carts. I'm now envisioning a Xevious style shooter actually on a golf course. Maybe you're a bee dodging golf balls or a bird bombing golfers.
I've never played a good Marble Madness without a track ball. Controls are key.
In replaying Wizardry, it is super grindy. Do that or prepare to die. It's totally unforgiving.
I've always wanted to play WIzardry 6 but still haven't. It seemed like the last of that style of wire frame dungeon crawls but in full color.
Wow, Dragon Age novels. I hadn't see those before.
Lol. They get what they deserve.
That's why I quit Gems of War. I could tell when the difficulty spiked that they wanted me to buy something. It totally broke the game for me and I couldn't continue with that kind of thing going on.
Gnomes is similar and much simpler.
Shower radios are kind of interesting. I've been tempted to get one, or set up my old phone like that.
I really liked that claymation type graphics in the game. It was a unique look at the time. And who doesn't want to ride a rhino and knock a whole lot of enemies off the trail with it.
I also like the way diddy and DK can switch with a slap. Sometimes I played this game two-player. Oh and the barrels short cuts. After learning those, it was a blast to just skip whole areas.