Posted on 08/17/2013 at 04:03 PM
| Filed Under Blogs
I think you're being a little too harsh. Remember when this came out. The PlayStation launched in America at the end of 1995, so Project: Horned Owl was in the console's first year. If they'd tried to use polygons for the graphics, it probably would have been a much uglier, muddy-looking game. And while it isn't an arcade port, it's definitely an arcade style game, so I don't see why it should get knocked for playing like an arcade game when it seems like that's what it is trying to do. And you won't get the whole experience if you don't play with the light gun. Unfortunately, this game came out before Namco standardized the genre with their Guncon, so finding the Sony gun is pretty hard (and it won't work on an HD tv anyway). Sure, it's not the best light gun game out there but I think it does its thing fairly well.