
The South Park game was picked up by Ubisoft, I believe.
The South Park game was picked up by Ubisoft, I believe.
Never played the NES version. For nostalgia reasons I stick with the original. There are also versions available for iOS, Android, and I believe Xbox Live.
It's kind of tough to run through this game quickly. A lot of the gameplay is very trial-and-error, and people tend to make a lot of errors in this game.
I always thought Rockford looked like an ant in the original.
A lot of the reason why so many Japanese companies skipped the HD generation is because the HD consoles failed to sell very well in Japan. The PS3 crawls along at a steady pace, while the 360, despite being a bigger Japanese success than the old Xbox, is all but dead. I guarantee you that if the PS3 had been as big of a hit in Japan as the PS1 and PS2 that Japanese companies would have been out in force in the HD generation.
That said, some Japanese companies did well in the HD generation. In particular, Namco has been very active this generation and, thanks to some strategic acquisitions, has grown into one of the world's largest game publishers. They did four console Tales games and a number of other HD RPGs, and published outside works like Ni no Kuni and Dark Souls. And From Software has risen from obscurity to stardom on the backs of the Souls games.
Where is this festival?
Have you ever seen a Baby Pac-Man machine there?
I think Pac-Man will almost certainly be in SSB, and Lloyd, being the star of the most popular Tales game of all time, will probably make it if Namco and Nintendo decide to use Namco characters in the game. I could see KOS-MOS making at least a cameo appearance, given that the game is between Namco and Nintendo.
I'd say Jin Kazama has a fair shot of making it into SSB as well.
I won't use the terms JRPG or WRPG. JRPG is usually used as a pejorative term by Westerners who look down on Japanese-made RPGs.
After all, is The Witcher a PRPG? Is Mass Effect a CanRPG (since CRPG is usually meant to mean RPGs on PCs, or video RPGs in general).
EA has been losing money this entire generation despite buying up half of the video game industry and gouging its customers right and left, and this is a big reason why. Unless you're making a Halo or Call of Duty game, needing 5 million sales just to break even is setting yourself up for big-time failure. And for all that budget, EA's games are some of the absolute blandest shit I've ever seen.
If it has an EA logo on the box, I generally won't buy it.
Pascal was funny as hell in the Rockagong dungeon.