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SanAndreas's Comments - Page 203

Point-and-click adventure games: The good, the bad, and the ugly


Posted on 10/14/2013 at 10:00 PM | Filed Under Blogs

Since it was released in 1992, around the time CD-ROM drives first became popular on PCs, and mostly uses FMV and pre-rendered CG, your computer should be able to run it with little effort. You can either get it from Good Old Games really cheaply (comes with a .MP3 version of the soundtrack if you buy it from them). You can also get it on iOS and maybe Android too.

My Top 11 Halloween Games for 2013 #08: Doom 64


Posted on 10/14/2013 at 03:13 PM | Filed Under Blogs

I played this game. I rented it in 1997 when it came out, right after I got my new N64. I later found it at Vintage stock for about seven dollars.

My Top 11 Halloween Games for 2013 #08: Doom 64


Posted on 10/14/2013 at 03:11 PM | Filed Under Blogs

Any virtual console releases would have to be approved by Bethesda, which now owns Id Software and the Doom franchise. Doom 64 is a non-issue to them.

Point-and-click adventure games: The good, the bad, and the ugly


Posted on 10/14/2013 at 02:20 PM | Filed Under Blogs

I've played some of the Sierra adventures, including King's Quest and Leisure Suit Larry, LOL. I've actually toyed with the idea of buying the LSL remake that was funded through Kickstarter from Steam.

My favorite point-and-click adventures were Dreamweb, a seriously creepy cyberpunk adventure where you're either saving the world from destruction or acting as a serial killer driven by paranoid psychosis (the game and the "Diary of a Mad(?) Man" that came with it are ambiguous on that point), which had great music, and the Tex Murphy series that blends the film-noir detective genre with Philip K. Dick's science-fiction stories (Blade Runner, Total Recall). The game's original creators bought the rights to Tex Murphy back and Kickstarted a new Tex Murphy Game. Atlus is going to release the new TM game on Steam next year, and I will definitely be getting it.

My other favorite in this genre is The 7th Guest. The music is the best part of that game. I have the entire soundtrack on my iPhone.

Eulogy to an old lover: Street Fighter Alpha 3


Posted on 10/14/2013 at 02:15 PM | Filed Under Blogs

I wonder if they ever will, honestly. Politicians, media, and parents' groups have been blaming video games for almost 40 years now, and show no signs of slowing down.

Ben finishes his game,shares Kojima's curse!


Posted on 10/13/2013 at 02:26 AM | Filed Under Blogs

I downloaded your game.

I really need to sit down and work with RPG Maker a little more myself. Time and the games I already have simply haven't allowed me to really devote time to making my own game, though, especially when I work long hours and I'm enjoying the abundance of the kinds of games that I enjoy that we seem to be getting lately. I haven't seen so many great Japanese RPGs in a year since the PS2 days.

El Shaddai Part 1


Posted on 10/13/2013 at 02:20 AM | Filed Under Feature

El Shaddai was an underappreciated gem of a game. Looks gorgeous, too.

Top Five Zelda Remakes that Cary Thinks Should Be Made


Posted on 10/13/2013 at 02:19 AM | Filed Under Blogs

I'd most like to see my favorite Zelda game, Twilight Princess, get a 1080P remaster, with all-new textures and models rather than just a smoothing-over of the original engine. I'd actually like that kind of treatment for all of the Zelda games, and for those remakes to be for the Wii U rather than the 3DS.

A Soul Calibur II Review By Me...From 10 Years Ago


Posted on 10/04/2013 at 11:02 PM | Filed Under Blogs

I used SCV's create-a-character mode to create Tifa using the Devil Jin template. I did a pretty good job on her, if I do say so myself.

A Soul Calibur II Review By Me...From 10 Years Ago


Posted on 10/04/2013 at 01:07 PM | Filed Under Blogs

Yeah, I bought the Gamecube version of SCII, no contest. I didn't have an Xbox and I think Spawn and Todd McFarlane's characters in general are lame. For the PS2 version, Heihachi seemed kind of phoned-in, and I'd rather Namco have made some deals and gotten a character more representative of PlayStation, like Cloud, Sephiroth, Squall, or Dante, for the PS2 version.

With Link, they really did their homework on Zelda lore when choosing his weapons. Plus, they did a great orchestral rendition of the Zelda Overture.

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