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SanAndreas's Comments - Page 198

So how 'bout that Bravely Default demo? - demo review


Posted on 01/04/2014 at 10:59 AM | Filed Under Blogs

I haven't downloaded the demo myself. I did go and preorder the Collectors' Edition yesterday. I have the Zelda 3DS XL, so I'm good on screen size.

A Look Back at Kid Icarus


Posted on 12/29/2013 at 10:52 PM | Filed Under Blogs

I like Kid Icarus, and it's an epic game for the 8-bit era, but it definitely had issues. The bottom of the screen is your mortal enemy in that game, and while that isn't so bad in the horizontal Overworld, which is rather Mario-like, it's a nightmare in the vertical Underworld and Skyworld. The Skyworld will keep you biting your nails every time you jump. The Game Boy game's biggest improvement was the elimination of all those cheap deaths from falling.

Good words to remember if you get the NES game: "ICARUS FIGHTS MEDUSA ANGELS".

Cary's "Best Games of the Year 2013 Awards Show!"


Posted on 12/29/2013 at 08:44 PM | Filed Under Blogs

Okami was awesome, as was Twilight Princess and FFXII.

No. 4 : My GOTY list countdown to New Years thing


Posted on 12/29/2013 at 02:20 PM | Filed Under Blogs

Ni no Kuni is my GOTY. Haven't seen an RPG this good since the PS2 days (well, other than the SRPG Valkyria Chronicles, that is), and the only two PS2 RPGs that are in Ni no Kuni's league IMO are Dragon Quest VIII, from the same developers no less, and Final Fantasy XII.

As for the "bad press", the gaming press has long since fallen far its heyday in the late-90s-early 2000s The days of EGM, Gamefan, and others are long dead. Mackey's review in 1UP was crap. The industry is also infected with an ugly metastasizing cancer called Metacritic. Ni no Kuni is indeed awesome. Is it perfect? No, but neither are any games that are made by Bioware, Bethesda, CD Projekt Red, Square Enix, or anyone else or that matter.

23 in 2013: A Golden Year in Review


Posted on 12/29/2013 at 03:32 AM | Filed Under Blogs

If I had to guess, I'd say that the former Disney stars are afraid of being typecast in their frothy, feel-good kid roles and never being able to hack it in more serious films, ending up in the same obscurity as the Brady kids or at worst, like George Reeves, who played Superman in the 1950s, and was so typecast by the Superman role that his career completely ground to a halt. He killed himself at the age of 45.

Diversity lounges: Good idea or segregation re-packaged?


Posted on 12/29/2013 at 03:12 AM | Filed Under Blogs

Right now, it's a sign of a generally tense political environment in this country on the subject going both ways. We saw some of this with the recent brouhaha over a certain reality TV celebrity. I also agree with Machocruz in that "segregated" is not a correct concept for this. If the LGBT gamers were only allowed in this particular area, by law, it would be segregation. Rather, this is a cover-your-ass move by Penny Arcade so as not to attract any more controversy on this particular subject. I'm not saying it was a great idea, but it is what it is.

A lot of LGBT "wear their LGBT status on their sleeves," as said above, because they can, and because I think a lot of them feel that for safety reasons it's better to be open with it than to keep it in the closet. While others may protest loudly saying they don't really care what someone else does in their bedroom as long as they don't "shove it on my face", the reality is that people are nosy and intrusive, especially when they're prone to snoop around for scandal and gossip. When LGBT people are quiet about their status, the too-curious will notice certain things amiss in a person compared to their perception of "normal", ask increasingly intrusive questions, and figure it out on their own anyway.  I've seen plenty of folks who are absolutely outraged at finding out that someone they've known for years was gay/lesbian/transgendered, and never told them, feeling that they had been "deceived" and "betrayed" by the person living a "double life". In some cases, that suddenly becomes a big safety issue for the LGBT person. Yes, this still happens even today.

SoulCalibur II HD Online Review


Posted on 12/29/2013 at 02:54 AM | Filed Under Review

Like many other people, I would far more readily buy a Wii U remake of this game with Link in it. While SoulCalibur II was a great fighting game in and of itself, it was Link and the great job Namco did with Zelda fanservice that made this game for me, and playing it in any other form just feels severely diminished. I never even tried the PS2 or Xbox versions of this game. Namco should have licensed Cloud, Sephiroth, or Squall for the PS2 version.

R-Type Review


Posted on 12/29/2013 at 02:50 AM | Filed Under Review

Looks like Irem and Sega tried to do more than the Master System was built for with this one. The best developers during the third gen recognized the strengths and weaknesses of the NES (and Genesis) and worked around them. That's how we got games like Bionic Commando on NES that were actually superior to their arcade counterparts even with the hit in audio and video fidelity.

Cary's "Best Games of the Year 2013 Awards Show!"


Posted on 12/29/2013 at 01:24 AM | Filed Under Blogs

Ni no Kuni is my GOTY, hands down, but that's more a testament to how much I really loved it than anything. This has been by far the best year of gaming since the Wii, Xbox 360, and PS3 came out, mostly on PS3.

The Xbox 360 Sure is Nifty! Part Two: Disc-Based Games


Posted on 12/18/2013 at 11:57 PM | Filed Under Blogs

A lot of the games you listen in are in my library. Blue Dragon was good, but deeply flawed. I thought Lost Odyssey and The Last Story were improvements. Tales of Vesperia is my favorite 360-exclusive game, although I wish Namco had brought the PS3 version over since it has more content in it. I bought the PS3 version of Eternal Sonata instead of the 360 version. I think the PS3 version has extra content as well. Namco was known for giving Microsoft limited exclusivity and then putting better versions of its games on PS3.  I really liked Soulcalibur 4 and 5's character-building systems.

I mostly got stuff like Fallout and Dragon Age on 360 myself, and after getting a PS3 and being hit with a E74, I pretty much became a PS3-exclusive gamer from 2009 onward. So my 360 library is mostly games that came early in the console generatiom, while my PS3 library is mostly games that came out in the last half of 7th gen.

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