
I've seen Trinity Trigger pop up as a suggested thing on Amazon but I never took a close look at it. Now I'm intrigued. Still haven't gotten Tears of the Kingdom but that's a money thing
I've seen Trinity Trigger pop up as a suggested thing on Amazon but I never took a close look at it. Now I'm intrigued. Still haven't gotten Tears of the Kingdom but that's a money thing
Those kaiju look great! I've also got that same silver PS2 slim AND I've got that Williams pinball collection (given to me one year at Christmas) but still have not played it.
I've always wanted to play the Lost Planet games but have never bought any of them.
If we're talking about AAA-quality games, I think development time is a big factor. It takes longer to make games than it does to make movies, so synchronizing release dates is very difficult. The other big thing is mobile and service games. The financial risk is so much lower to have a tie-in with Fortnite than to make, promote, and distribute a new game. There are also several Marvel service games on mobile and I imagine they have events to promote new movies and whatnot. Plus, the way you tell stories in movies and games are different. Movie plots usually have to be expanded to fill a satisfying gaming experience, so why not just start with that in mind? Plenty of movies could have awesome tie-ins, but I don't think the movies studios/execs are generally willing to put in the time/energy/money to end up with a good game at the end. Heck, we've seen plenty of examples of game company execs not understanding the process of making games.
Me: "I'll just finish up Spider-Man real quick and play Shadowrun Returns."
Except Spider-Man is really good and I'm still playing it!
You're right. The last time I heard people say a game really reminded them of Metroid Prime was Batman: Arkham Asylum, and that's an old one now at this point!
Gosh, I even played the Spider-Man games on the GameCube and I don't remember about the L and R swinging. I do like the breadth of the swinging traversal system in the 2018 game, like being able to swing into the side of a building and immediately going into a wall run and cornering buildings or swinging real fast over the top to keep your momentum up.
I remember when Oceanhorn originally launched on mobile. It was a big deal! I haven't played it myself but it sure is a pretty game.
Today was Free Comic Book Day and I got one that had a little Witcher one-shot in it and it was a fun little story. Art was good too. It's made me more interested in maybe getting one of these Witcher trades.
Being able to move on from a game without beating it...and then not beating myself up about it...is a recent personal development lol. I can still get better.
My wife was excited about Sackboy. Hopefully we'll get around to playing it together. We don't play stuff together as often as we used to (except Destiny). She's playing something by herself right now (Horizon: Forbidden West), which is unusual recently