Some notes I took on reading your awesome article:
Cutscenes, taking away your weapons, and adding puzzle or stealth levels
ruins the pace of a good FPS.
These features are nice but I like to play non stop action.
Borderlands has too many samey weapons.
Old school shooters have just the right amount
and they're all very different.
Wanting to put hoards of enemies on the screen,
modern games end up with all the same type to simplify design.
Modern games try to be accessible to everyone
and so dumb down the level design
so even a baby can negotiate it.


