Well, speaking of the PSN Wizardry. That game smoked me bad and it seemed wholly unfair. I mean orignial Wiz is hard, but it seems fair; you make a mistake, and you pay for it. But Labyrinth of Lost Souls just kills you for no reason. You're exploring a Floor and you get a random encounter that's impossible. You're not on a lower Floor that you shouldn't be on either, just a regular Floor just right for your level. I call that BS.
The PS2 Wizardry, Tale of the Forsaken Land, was like that too. Fooey on those!


