Nice choice. One of my favorite games this gen.
Nice choice. One of my favorite games this gen.
I've only played the original, Touched, and Twisted, but I really enjoyed all three. Smooth Moves didn't appeal to me for how you needed instructions on how to hold the Wiimote breaking the flow and I'm not big on user generated content so didn't try DIY. I do want to try the new one though, will check it out when it hits $20.
I can wait a year or two. I'm in no rush.
No Man's Sky Next looks neat. I'll be sure to check it out when it's free on PSPlus/XBL/Humble Monthly
I'd only want a Metroid movie if we could get the guys behind Mad Max: Fury Road to do it. They'd be able to make something compelling without having dialog drive the plot like the games do. Alternatively a Metroid cartoon done by the Samurai Jack guys.
Sonic 3 and Knuckles could have got me to buy this on sale since 1 and 2 are on everything but those two still aren't on an 8th gen console. Out of these, my favorites are Sonic 1 and 2, Gunstar Heroes, Phantasy Star 4, Streets of Rage series, Ristar, and Vectorman. Also wish we could have got that McDonalds game Treasure made for the Genesis. I always love when a game is way better than it has any right to be.
An Adventure Time game structured like Dark Souls. Think about it.
I think the fact that kids and teenagers can read a book for class and still fail a test or book report says everything for whether they gate you out of the experience.
I think you hit the nail on the head as to why so many of these games don't quite match up to the classics: Those games were designed for speedrunning. Kind of an old school philosophy, where everyone had a few games to play so they needed to make them last and Super Metroid wasn't too long, so having Samus take off her suit by beating it in X amount of time was the way to keep gamers replaying it. Meaning the game needed super tight, replayable level design and twenty-four years later people are still coming back to it.
Well I meant loot made too little of a difference on Kratos. Because I had the same issue with enemies and perks felt pointless. Upgrades that don't feel substantial are an immediate turn off for me.
I think the reason it reminds you of RE4 is because it took so much from The Last of Us which took a ton from RE4.