I was expecting all of these to be crap games you were going to lampoon, but actually they all sound like fun.
I used to love killing the Lemmings when I played the original game after school on the computers in the computer lab. I don't think I ever actually attempted to solve any puzzles, just create death scenarios I found entertaining. It is interesting how similar in concept Pikmin essentially is to Lemmings, and people talked about what a novel concept it was when Pikmin first came out. Just another example of nothing being new under the Sun. Someone should really look under the moon some time.
I definitely wasn't expecting the variety game you mentioned to sound as much fun as it does. Usually, Wii games like it are pretty crappy from what I tend to hear, or at least overpriced (which it still could have been), but with inspirations like Paper Boy, Game & Watch, Cooking Mama, it sounds like a winner. Granted, I never actually played G&W or CM, but they sound like fun concepts. I don't actually like the original Paper Boy either, cause I find it frustrating, but I do like the Snowboard Kids 2 mode that draws inspiration from it, so I know it can be fun, and the presents dropping gimmick is a perfect fit for this kind of minigame.
Daze Before Christmas sounds the most interesting to me, since side-scrolling platformers are a favorite genre of mine. I need to get more sleep, though, I initially misread that Santa beat kids with his sack in Anti-Clause mode and did a double-take.
Elf Bowling just sounds hilarious. I like bowling video games ok, but usually I find the place I should hit the pins and the right strength to let the ball fly at, and feel like I'm done. In real life, there's a legitimate challenge to making strikes happen on a regular basis, but I feel like in games it's completely down to timing or the game preventing you from consistent success artificially by having the pins respond differently to the exact same strength and aim of the ball that should cause you to make a strike. I think I'd be a lot less bothered by that if I had the satisfaction of getting revenge on a spiteful elf, and watching them do entertaining stuff like smoke in the background.
As for Nights, I'm still not sure I understand the appeal of the core game, despite it being a big deal for a lot of people. I'll just have to play it for myself some time to see what all the fuss is about. The internal clock thing and the Sonic stage sound cool, though.
Merry Christmas!


Speaking of which, my brother said White had to defend some public school administrator that used that clip in a meeting to emphasize that stupid CAN be fixed, and it was the staff's job to do so. Random fact of the day, I guess. 