On 03/23/2013 at 05:10 PM,
by
daftman
Deus Ex: Human Revolution is one of my favorite games of this generation, and Square Enix is bringing a Director's Cut version to the Wii U sometime soon. Normally that wouldn't elicit much of a response from me. I think it's great when a great game becomes available to a wider audience but I've already played it, so it doesn't affect me, right. Not in this case. Eidos Montreal is fixing the game's weakest and most frustrating part: the boss fights. While at PAX East, one of the game's designer's told Joystiq (read the whole story here) that the level layouts have been completely redone to allow multiple ways to take down each boss, like stealth and hacking, instead of just pouring as many bullets into them as possible. As he said, "The boss fights are now as they should have been."